Listen for input and get metadata about the event. If Independent Input Source is enabled then these events will not work
C#using CI.WSANative.Input;
Initialise must be called first - it need only ever be called once
C#WSANativeInput.Initialise();
C#WSANativeInput.PointerPressed += (e) =>
{
if (e.InputType == WSAInputType.Pen)
{
}
});
C#WSANativeInput.PointerReleased += (e) =>
{
if (e.InputType == WSAInputType.Pen)
{
}
});